Difference between revisions of "Direct Damage System"
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==Overview== | ==Overview== | ||
The Direct Damage System (DDS) is a system that allows to deal any desired amount of damage to a unit within a single trigger cycle. It is very useful for things like damaging spells, poison/radiation/cold effects on a hero, etc. It is simpler than vHP (virtual Hit Points), but it does not offer a simple and elegant method of restoring HP. | The Direct Damage System (DDS) is a system that allows to deal any desired amount of damage to a unit within a single trigger cycle. It is very useful for things like damaging spells, poison/radiation/cold effects on a hero, etc. It is simpler than vHP (virtual Hit Points), but it does not offer a simple and elegant method of restoring HP. | ||
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[[Category:Tutorials]] | [[Category:Tutorials]] | ||
Revision as of 17:13, 27 October 2020
Overview
The Direct Damage System (DDS) is a system that allows to deal any desired amount of damage to a unit within a single trigger cycle. It is very useful for things like damaging spells, poison/radiation/cold effects on a hero, etc. It is simpler than vHP (virtual Hit Points), but it does not offer a simple and elegant method of restoring HP.