Difference between revisions of "Direct Damage System"

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(Created page with "==Overview== The Direct Damage System (DDS) is a system that allows to deal any desired amount of damage to a unit within a single trigger cycle. It is very useful for things...")
 
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==Overview==
 
==Overview==
 
The Direct Damage System (DDS) is a system that allows to deal any desired amount of damage to a unit within a single trigger cycle. It is very useful for things like damaging spells, poison/radiation/cold effects on a hero, etc. It is simpler than vHP (virtual Hit Points), but it does not offer a simple and elegant method of restoring HP.
 
The Direct Damage System (DDS) is a system that allows to deal any desired amount of damage to a unit within a single trigger cycle. It is very useful for things like damaging spells, poison/radiation/cold effects on a hero, etc. It is simpler than vHP (virtual Hit Points), but it does not offer a simple and elegant method of restoring HP.
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[[Category:Tutorials]]
 
[[Category:Tutorials]]

Revision as of 17:13, 27 October 2020

Overview

The Direct Damage System (DDS) is a system that allows to deal any desired amount of damage to a unit within a single trigger cycle. It is very useful for things like damaging spells, poison/radiation/cold effects on a hero, etc. It is simpler than vHP (virtual Hit Points), but it does not offer a simple and elegant method of restoring HP.

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